7 Creative Net Games for Physical Education

1. Team Two Square

Objective: Score a point so that one team does not return a bounced ball.

Scroll to next tag game (Ace Chase Two Square)

Cooperative Instructions

Fundamental Movement Skills: Manipulative Send (Strike), Manipulative Receive​ (Strike)

Equipment List: One bouncy foam ball

Setting Up:

  • Could use a court:
    • Like a badminton court and the space between the short service lines is the bounce area.​
    • Like a volleyball court and the space between the attack lines is the bounce area.​
  • Six players line up in volleyball positions behind the short service line or attack line.​
  • One player in the front row holds a bouncy foam ball and strikes it in the bounce area so that it lands in the court.​

Instructions:

  • All balls must be hit up.
  • The player with the ball bounces the ball off the floor and hits the ball up into their opponents’ square.
  • The receiving team hits the ball up into their opponents’ square….
  • A point is scored when an opponent cannot return the ball into their opponents’ square.
  • Team that scored a point serves–rotating servers throughout the game.
  • Play till 21 and then play again or play a different team…

Questions for understanding:

  • What offensive tactics make scoring easier?​
  • What defensive tactics make preventing the other team from scoring easier?

Competitive Instructions


2. Ace Chase Two Square

Objective: Be the first team to score 11 points

Scroll to next tag game (Nitro Ball)

Objective: Be the first team to score 11 points

Fundamental Movement Skills: Manipulative Send (Strike), ​Manipulative Receive​ (Block​)

Equipment List:

Setting Up:

  • Using floor tape create a two-square—the cross pieces are about 8-9 steps long.
  • Place a poly spot near the back and in the middle of each square.
  • The two players each stand in a square, each holding a paddle.
  • One player also holds a ball

Instructions:

  • The player with the ball bounces the ball off the floor and hits the ball up into one of the opposing squares.
  • The ball must bounce in a square before the player, whose square it is, returns it an upward motion to one of the other squares.
  • If a player hits another player’s poly spot, play stops, and the player whose poly spot was hit goes to the number 4 square and other players move forward if there is an open square.

Questions & Notes:

  • Offensively, what are the best tactics to make it difficult for another player to return the ball?
  • Defensively, what are the best tactics to be able to receive the ball most effectively?

3. Nitro Ball

Objective: To score points by having the ball hit the floor in the other team’s court

Scroll to next tag game (Mission Target Over Net)

Fundamental Movement Skills: Manipulative Send (Strike)

Equipment List:

Setting Up:

  • Use a tennis court outside or a volleyball court inside.
  • Four players position themselves in two rows on either side of the net.
  • One player stands half ways between the back of the court and the net, holding the nitro ball.

Instructions:

  • On the leader’s signal to begin, the server underhand serves the ball over the net into the other team’s court. All serves must be underhand.
  • The serving team must let the ball land in their court before striking the ball (with one or two hands)–every hit can only be made after the ball bounces off the floor–the only exception is the serve.
  • Each team can hit the ball a maximum of three times per side before the ball must go over the net–blocking is not permitted because the ball must bounce off the floor before being hit.
  • Points are scored when:
  • The ball lands out of bounds.
    • Requires more than three hits to get the ball over the net.
    • The ball lands on the floor two times in a row.
    • The ball hits on a team’s own side and goes over the net.
  • The team that scores a point gets to serve next.
  • Team’s rotate one player clockwise if the other team served last.
  • First team to score 21 points is the winner.

Questions & Notes:

  • Variations:
    • Catch and Hit: For younger or less experienced players have each player catch the ball and then hit it.
    • 6-8 Players: More players makes the game easier and should be used for younger players.
    • Two hand: All hits must be made with two hands. This slows the game down.
    • All touch: All four players must hit the ball before it is sent over the net.
  • Questions:
    • Offensively what are helpful strategies to score points?
    • Defensively what are helpful strategies to reduce points being scored against you?

4. Mission Target Over Net

Objective: Be the first team to knock down the opponent’s pins.

Scroll to next tag game (ACTIVE! FiToss)

Fundamental Movement Skills: Manipulative Send (Throw)

Equipment List:

Setting Up:

  • On a volleyball court each team sets up their 10 pins in a scattered position behind the attack line and at least one step in front of the back line.
  • Each team holds six foam balls.

Instructions:

  • On the signal to begin, players toss the balls over the net in an attempt to knock down their opponent’s pins. The first team to succeed is the winner.
  • Players may enter the play space to retrieve a ball but may not attempt to block an opponent’s ball from striking a pin.

Questions for Understanding:

  • Defensively what is the best way to position the pins; what is the worst way? Why?​ How might those reasons impact a game like volleyball?
  • What are the best mechanics for tossing the ball accurately?

5. ACTIVE! FiToss

Objective: To score points by having the ball hit the floor in the other team’s court.

Scroll to next tag game (Floating Volleyball)

Objective: To score points by having the ball hit the floor in the other team’s court.

Fundamental Movement Skills: Manipulative Send (Throw), Manipulative Send (Catch)

Equipment List:

Setting Up:

  • Six players position themselves in two rows on either side of the net.
  • One player stands behind the back-service line holding the FiToss ball.

Instructions:

  • On the leader’s signal to begin the server tosses the ball in the air to a teammate..
  • The serving team can catch and toss the ball a maximum of two more times before the ball must go over the net.
  • Players may not walk while carrying the ball.
  • The receiving team can catch and toss the ball a maximum of three times on their side before the ball must go over the net.
  • Points are scored when:
    • The ball lands out of bounds.
    • Requires more than three throws to get the ball over the net.
    • The ball lands on the floor in the court.
  • The team that scores a point gets to serve next.
  • Team’s rotate one player clockwise if the other team served last.
  • First team to score 25 points is the winner.

Questions & Notes:

  • Variations:
    • All touch: All six players must catch and toss the ball before it is sent over the net.
  • Questions:
    • Offensively what are helpful strategies to score points?
    • Defensively what are helpful strategies to reduce points being scored against you?

6. Floating Volleyball

Objective: Be the first team to score 25 points

Scroll to next tag game (ACTION! Volleybound)

Objective: Be the first team to score 25 points

Fundamental Movement Skills: Manipulative Send (Strike)

Equipment List:

Setting Up:

  • Two teams of six players line up on either side of a volleyball net on a volleyball court.
  • Players position themselves in the six spots–as in volleyball.
  • One player in the back middle of the court holds the D-Lite ball.

Instructions:

  • The player with the ball (move the player back if too easy to hit over the net or move this player forward if it is too difficult for this player to hit the ball over the net) hits the ball over the net.
  • Each side can contact the ball a maximum of three times per side before the ball must go over the net.
  • No player may strike the ball two times in a row.
  • If the ball hits the floor the other team scores a point and gets the service.
  • If the ball lands outside the court that side scores a point and gets the service.

Questions & Notes:

  • Variation:
    • Two-Ball Floating Volleyball:
      • Use two balls at a time
  • Questions for understanding
    • Offensively, what are the best tactics to make it difficult for the defense to return the ball?
    • Defensively, what are the best tactics to be able to receive the ball most effectively?

7. ACTION! Volleybound

Objective: Be the first team to score 25 points

Objective: To score points by having the ball hit the floor in the other team’s court.

Fundamental Movement Skills: Manipulative Send (Propel), Manipulative Receive​ (Block​)

Equipment List:

Setting Up:

  • Six players position themselves in two rows on either side of the net.
  • Each player holds a rebounder.
  • One player stands behind the back-service line holding a rebounder and the oversized ball.

Instructions:

  • On the leader’s signal to begin the server tosses the ball in the air and rebounds the ball into the server’s team court.
  • The serving team can rebound the ball a maximum of two more times before the ball must go over the net.
  • The receiving team can rebound the ball a maximum of three times on their side before the ball must go over the net.
  • Points are scored when:
    • The ball lands out of bounds.
    • Requires more than three rebounds to get the ball over the net.
    • The ball lands on the floor in the court.
  • The team that scores a point gets to serve next.
  • Team’s rotate one player clockwise if the other team served last.
  • First team to score 25 points is the winner.

Questions & Notes:

  • Variations:
    • All touch: All six players must rebound the ball before it is sent over the net.
    • Unlimited: Any number of hits can be used (same player can rebound the ball two or three times in a row) before rebounding the ball over the net.
  • Questions:
    • Offensively what are helpful strategies to score points?
    • Defensively what are helpful strategies to reduce points being scored against you?

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